DarkflameServer/dScripts/GfJailWalls.h
2022-07-28 08:39:57 -05:00

10 lines
239 B
C++

#pragma once
#include "CppScripts.h"
class GfJailWalls final : public CppScripts::Script
{
public:
void OnRebuildComplete(Entity* self, Entity* target) override;
void OnRebuildNotifyState(Entity* self, eRebuildState state) override;
};