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691a42ba20
Add wandering vendor script Update proximity monitors to move with their respective entityies
13 lines
265 B
CMake
13 lines
265 B
CMake
set(DSCRIPTS_SOURCES_AI_WILD
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"AllCrateChicken.cpp"
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"LupGenericInteract.cpp"
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"WildAmbients.cpp"
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"WildAmbientCrab.cpp"
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"WildAndScared.cpp"
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"WildGfGlowbug.cpp"
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"WildNinjaBricks.cpp"
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"WildNinjaStudent.cpp"
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"WildNinjaSensei.cpp"
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"WildPants.cpp"
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PARENT_SCOPE)
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