Files
DarkflameServer/dWeb/HTTPContext.h
Aaron Kimbrell 23e803280f feat: convert 3D scenery models on worker threads with deferred replies
The dashboard's web server answers one request at a time, so converting a big
.nif (glom files up to tens of MB) held up every other request, flairs included.

- dWeb: Web::Defer hands a request to another thread; the reply is sent from the
  web thread on its next poll (DeferredQueue). A client that leaves first cancels
  it and the late reply is dropped. The synchronous route API is unchanged.
- Web::Shutdown closes connections while the state their close events touch is
  still alive; the destructor no longer runs handlers during static destruction
  (stopping the dashboard aborted in ~WSClient).
- WorkerPool: priority lanes, with one thread only for urgent work (flairs,
  small models, textures), and limited background work.
- Scenery: mesh and texture routes (and the showcase's) convert on the pool;
  thread-safe memory and disk caches, one conversion per model at a time with
  waiters sharing it; zones are converted ahead onto the disk cache while viewed.
- Setting scenery_workers (0: half the cores, 2 to 4).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:30:48 -05:00

75 lines
2.1 KiB
C++

#pragma once
#include <string>
#include <map>
#include <memory>
#include <algorithm>
#include "eHTTPStatusCode.h"
#include "json.hpp"
/**
* HTTP Request Context
*
* Carries all request metadata through the middleware chain.
* Populated by the Web framework before middleware/handlers are called.
*/
struct HTTPContext {
// Request metadata
std::string method{};
std::string path{}; // lowercased: routes match without regard to case
std::string originalPath{}; // as sent, for parameters whose case matters (file names)
std::string queryString{};
std::string body{};
// Request headers (header name -> value)
// Header names are lowercase for case-insensitive lookup
std::map<std::string, std::string> headers{};
// Client information
std::string clientIP{};
unsigned long connectionId = 0; // the web server's id of the connection (for Web::Defer)
// Authentication information (populated by auth middleware)
bool isAuthenticated = false;
std::string authenticatedUser{};
uint32_t accountId = 0;
uint8_t gmLevel = 0;
// Custom data for middleware to communicate
std::map<std::string, std::string> userData{};
/**
* Get header value (case-insensitive)
*/
const std::string& GetHeader(const std::string& headerName) const {
static const std::string empty{};
// Convert to lowercase for comparison
std::string lowerName = headerName;
std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), ::tolower);
const auto it = headers.find(lowerName);
return it != headers.end() ? it->second : empty;
}
/**
* Set header value (automatically lowercased)
*/
void SetHeader(const std::string& headerName, const std::string& value) {
std::string lowerName = headerName;
std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), ::tolower);
headers[lowerName] = value;
}
/**
* Get user data as JSON for template rendering
*/
nlohmann::json GetUserDataJson() const {
nlohmann::json userData;
userData["username"] = authenticatedUser;
userData["gmLevel"] = gmLevel;
userData["accountId"] = accountId;
return userData;
}
};