DarkflameServer/dPhysics/dpShapeBase.h
2022-07-28 08:39:57 -05:00

21 lines
416 B
C++

#pragma once
#include "dpCommon.h"
class dpEntity;
class dpShapeBase {
public:
dpShapeBase(dpEntity* parentEntity);
virtual ~dpShapeBase();
virtual bool IsColliding(dpShapeBase* other) = 0;
const dpShapeType& GetShapeType() const { return m_ShapeType; }
dpEntity* GetParentEntity() const { return m_ParentEntity; }
protected:
dpEntity* m_ParentEntity;
dpShapeType m_ShapeType = dpShapeType::Invalid;
};