mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-26 23:43:34 +00:00
0545adfac3
Have fun!
86 lines
1.9 KiB
C++
86 lines
1.9 KiB
C++
#include "RandomSpawnerPit.h"
|
|
|
|
void RandomSpawnerPit::OnStartup(Entity* self)
|
|
{
|
|
zones = {
|
|
{ //-- ** Load 1 -------------------------- **
|
|
{{mobs.admiral, 4, "type1",},
|
|
{mobs.spider, 3, "type2",}},
|
|
5
|
|
},
|
|
{ //-- ** Load 2 -------------------------- **
|
|
{{mobs.admiral, 4, "type1",},
|
|
{mobs.pirate, 7, "type2",}},
|
|
15
|
|
},
|
|
{ //-- ** Load 3 -------------------------- **
|
|
{{mobs.spider, 4, "type1",},
|
|
{mobs.stromb, 10, "type2",}},
|
|
15
|
|
},
|
|
{ //-- ** Load 4 -------------------------- **
|
|
{{mobs.mech, 2, "type1",},
|
|
{mobs.horse, 1, "type2",}},
|
|
6
|
|
},
|
|
{ //-- ** Load 5 -------------------------- **
|
|
{{mobs.gorilla, 1, "type1",},
|
|
{mobs.admiral, 4, "type2",}},
|
|
2
|
|
},
|
|
{ //-- ** Load 6 -------------------------- **
|
|
{{mobs.pirate, 7, "type1",},
|
|
{mobs.ronin, 6, "type2",}},
|
|
5
|
|
},
|
|
{ //-- ** Load 7 -------------------------- **
|
|
{{mobs.spider, 3, "type1",},
|
|
{mobs.ronin, 9, "type2",}},
|
|
10
|
|
},
|
|
{ //-- ** Load 8 -------------------------- **
|
|
{{mobs.gorilla, 1, "type1",},
|
|
{mobs.stromb, 8, "type2",}},
|
|
2
|
|
},
|
|
{ //-- ** Load 9 -------------------------- **
|
|
{{mobs.mech, 2, "type1",},
|
|
{mobs.admiral, 4, "type2",}},
|
|
2
|
|
},
|
|
{ //-- ** Load 10 -------------------------- **
|
|
{{mobs.horse, 2, "type1",},
|
|
{mobs.admiral, 3, "type2",}},
|
|
1
|
|
},
|
|
{ //-- ** Load 11 -------------------------- **
|
|
{{mobs.mech, 3, "type1",},
|
|
{mobs.ronin, 5, "type2",}},
|
|
15
|
|
},
|
|
{ //-- ** Load 12 -------------------------- **
|
|
{{mobs.mech, 3, "type1",},
|
|
{mobs.pirate, 5, "type2",}},
|
|
15
|
|
},
|
|
};
|
|
|
|
sectionMultipliers = {
|
|
{"secA", 1},
|
|
{"secB", 1.2f},
|
|
{"secC", 1.2f},
|
|
{"secD", 1},
|
|
};
|
|
|
|
zoneName = "pit";
|
|
mobDeathResetNumber = 20;
|
|
changeNum = 18;
|
|
|
|
BaseStartup(self);
|
|
}
|
|
|
|
void RandomSpawnerPit::OnTimerDone(Entity* self, std::string timerName)
|
|
{
|
|
BaseOnTimerDone(self, timerName);
|
|
}
|