mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-26 23:43:34 +00:00
0545adfac3
Have fun!
133 lines
3.1 KiB
C++
133 lines
3.1 KiB
C++
#include "FvFlyingCreviceDragon.h"
|
|
#include "GameMessages.h"
|
|
#include "EntityManager.h"
|
|
#include "SkillComponent.h"
|
|
#include "GeneralUtils.h"
|
|
|
|
void FvFlyingCreviceDragon::OnStartup(Entity* self)
|
|
{
|
|
self->AddTimer("waypoint", 5);
|
|
}
|
|
|
|
void FvFlyingCreviceDragon::OnTimerDone(Entity* self, std::string timerName)
|
|
{
|
|
if (timerName == "waypoint")
|
|
{
|
|
auto point = self->GetVar<int32_t>(u"waypoint");
|
|
|
|
if (point >= 20)
|
|
{
|
|
point = 0;
|
|
}
|
|
|
|
self->SetVar<int32_t>(u"waypoint", point + 1);
|
|
|
|
self->AddTimer("waypoint", 5);
|
|
|
|
OnArrived(self);
|
|
|
|
return;
|
|
}
|
|
|
|
std::string groupName = "";
|
|
|
|
if (timerName == "platform1attack")
|
|
{
|
|
groupName = "dragonFireballs1";
|
|
}
|
|
else if (timerName == "platform3attack")
|
|
{
|
|
groupName = "dragonFireballs3";
|
|
}
|
|
|
|
const auto& group = EntityManager::Instance()->GetEntitiesInGroup(groupName);
|
|
|
|
if (group.empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto* skillComponent = group[0]->GetComponent<SkillComponent>();
|
|
|
|
if (skillComponent != nullptr)
|
|
{
|
|
skillComponent->CalculateBehavior(762, 12506, LWOOBJID_EMPTY, true);
|
|
}
|
|
|
|
auto minionCount = 1;
|
|
for (size_t i = 1; i < group.size(); i++)
|
|
{
|
|
if (minionCount == 4)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (/*GeneralUtils::GenerateRandomNumber<int32_t>(1, 5) > 3*/ true)
|
|
{
|
|
skillComponent = group[i]->GetComponent<SkillComponent>();
|
|
|
|
if (skillComponent != nullptr)
|
|
{
|
|
skillComponent->CalculateBehavior(762, 12506, LWOOBJID_EMPTY);
|
|
|
|
++minionCount;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void FvFlyingCreviceDragon::OnArrived(Entity* self)
|
|
{
|
|
auto point = self->GetVar<int32_t>(u"waypoint");
|
|
|
|
if (point == 4)
|
|
{
|
|
GameMessages::SendPlayAnimation(self, u"attack1", 2);
|
|
self->AddTimer("platform1attack", 1.75f);
|
|
}
|
|
else if (point == 12)
|
|
{
|
|
GameMessages::SendPlayAnimation(self, u"attack2", 2);
|
|
|
|
const auto& group2 = EntityManager::Instance()->GetEntitiesInGroup("dragonFireballs2");
|
|
|
|
if (group2.empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto* skillComponent = group2[0]->GetComponent<SkillComponent>();
|
|
|
|
if (skillComponent != nullptr)
|
|
{
|
|
skillComponent->CalculateBehavior(762, 12506, LWOOBJID_EMPTY);
|
|
}
|
|
|
|
auto minionCount = 1;
|
|
for (size_t i = 1; i < group2.size(); i++)
|
|
{
|
|
if (minionCount == 4)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (GeneralUtils::GenerateRandomNumber<int32_t>(1, 5) > 3)
|
|
{
|
|
skillComponent = group2[i]->GetComponent<SkillComponent>();
|
|
|
|
if (skillComponent != nullptr)
|
|
{
|
|
skillComponent->CalculateBehavior(762, 12506, LWOOBJID_EMPTY, true);
|
|
|
|
++minionCount;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (point == 16)
|
|
{
|
|
GameMessages::SendPlayAnimation(self, u"attack3", 2);
|
|
self->AddTimer("platform3attack", 0.5f);
|
|
}
|
|
}
|