Files
DarkflameServer/tests/dWebTests/CDClientSchemaTests.cpp
Aaron Kimbrell e213a7aeff feat: web dashboard and playground work
The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch:
accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy
reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live
events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved
captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes
they need.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:30:43 -05:00

275 lines
12 KiB
C++

#include <gtest/gtest.h>
#include "CDClientRules.h"
#include "CDClientSchema.h"
using namespace CDClientSchema;
namespace {
// A small CDClient-like schema
Schema TestSchema() {
Schema schema;
schema.Add({ "Objects", { { "id", "int32" }, { "name", "text_4" }, { "placeable", "int_bool" }, { "interactionDistance", "real" } } });
schema.Add({ "LootMatrix", { { "LootMatrixIndex", "int32" }, { "LootTableIndex", "int32" }, { "percent", "real" } } });
schema.Add({ "LootTable", { { "itemid", "int32" }, { "LootTableIndex", "int32" } } });
schema.Add({ "DestructibleComponent", { { "id", "int32" }, { "LootMatrixIndex", "int32" }, { "death_behavior", "int32" } } });
schema.Add({ "Missions", { { "id", "int32" }, { "reward_item1", "int32" }, { "prereqMissionID", "text_4" } } });
schema.Add({ "ActivityRewards", { { "objectTemplate", "int32" }, { "LootMatrixIndex", "int32" } } });
schema.Add({ "Activities", { { "ActivityID", "int32" } } });
schema.Add({ "ObjectSkills", { { "objectTemplate", "int32" }, { "skillID", "int32" } } });
schema.Add({ "ObjectBehaviors", { { "BehaviorID", "int64" } } });
schema.Add({ "VendorComponent", { { "id", "int32" } } });
schema.Add({ "RenderComponent", { { "id", "int32" } } });
schema.Add({ "PhysicsComponent", { { "id", "int32" } } });
schema.Add({ "Weird\"Name", { { "a\"b", "text_4" } } });
return schema;
}
const Table& T(const Schema& schema, const char* name) { return *schema.Find(name); }
const Column& C(const Schema& schema, const char* table, const char* column) { return *schema.Find(table)->Find(column); }
}
TEST(CDClientSchemaTest, ValueTypes) {
EXPECT_EQ(ValueType("int32"), eValueType::INTEGER);
EXPECT_EQ(ValueType("int_bool"), eValueType::INTEGER);
EXPECT_EQ(ValueType("INT64"), eValueType::INTEGER);
EXPECT_EQ(ValueType("REAL"), eValueType::REAL);
EXPECT_EQ(ValueType("text_4"), eValueType::TEXT);
}
TEST(CDClientSchemaTest, Quoting) {
EXPECT_EQ(Quote("Objects"), "\"Objects\"");
EXPECT_EQ(Quote("a\"b"), "\"a\"\"b\"");
EXPECT_EQ(LikeEscape("50%_off\\"), "50\\%\\_off\\\\");
}
TEST(CDClientSchemaTest, Links) {
const auto schema = TestSchema();
EXPECT_EQ(LinkFor(schema, T(schema, "LootTable"), C(schema, "LootTable", "itemid")), eLink::OBJECT);
EXPECT_EQ(LinkFor(schema, T(schema, "LootMatrix"), C(schema, "LootMatrix", "LootTableIndex")), eLink::LOOT_TABLE);
EXPECT_EQ(LinkFor(schema, T(schema, "DestructibleComponent"), C(schema, "DestructibleComponent", "LootMatrixIndex")), eLink::LOOT_MATRIX);
EXPECT_EQ(LinkFor(schema, T(schema, "Missions"), C(schema, "Missions", "reward_item1")), eLink::OBJECT);
EXPECT_EQ(LinkFor(schema, T(schema, "ObjectSkills"), C(schema, "ObjectSkills", "objectTemplate")), eLink::OBJECT);
// Table-specific rules win: ActivityRewards.objectTemplate is the activity
EXPECT_EQ(LinkFor(schema, T(schema, "ActivityRewards"), C(schema, "ActivityRewards", "objectTemplate")), eLink::ACTIVITY);
// A table's own key isn't a link
EXPECT_FALSE(LinkFor(schema, T(schema, "LootMatrix"), C(schema, "LootMatrix", "LootMatrixIndex")));
// Text and boolean columns never link
EXPECT_FALSE(LinkFor(schema, T(schema, "Missions"), C(schema, "Missions", "prereqMissionID")));
EXPECT_FALSE(LinkFor(schema, T(schema, "Objects"), C(schema, "Objects", "placeable")));
// Model behaviors aren't skill behaviors
EXPECT_FALSE(LinkFor(schema, T(schema, "ObjectBehaviors"), C(schema, "ObjectBehaviors", "BehaviorID")));
// No target table in the schema: no link
EXPECT_FALSE(LinkFor(schema, T(schema, "ObjectSkills"), C(schema, "ObjectSkills", "skillID")));
const auto toMatrices = ColumnsLinkingTo(schema, eLink::LOOT_MATRIX);
EXPECT_EQ(toMatrices.size(), 2u); // ActivityRewards and DestructibleComponent
}
TEST(CDClientSchemaTest, ComponentTables) {
const auto schema = TestSchema();
const auto name = [&](eReplicaComponentType type) {
const auto* table = ComponentTable(schema, type);
return table ? table->name : std::string("-");
};
EXPECT_EQ(name(eReplicaComponentType::VENDOR), "VendorComponent");
EXPECT_EQ(name(eReplicaComponentType::RENDER), "RenderComponent");
EXPECT_EQ(name(eReplicaComponentType::BUFF), "DestructibleComponent");
EXPECT_EQ(name(eReplicaComponentType::SIMPLE_PHYSICS), "PhysicsComponent");
EXPECT_EQ(name(eReplicaComponentType::PET), "-");
}
TEST(CDClientSchemaTest, RowQuery) {
const auto schema = TestSchema();
std::string error;
RowQuery query;
query.table = "Objects";
query.filters = { { "id", ">=", "10" }, { "name", "contains", "50%" }, { "interactionDistance", "null", "" } };
query.orderColumn = "name";
query.ascending = false;
query.start = 20;
query.length = 10;
const auto built = BuildRowQuery(schema, query, error);
ASSERT_TRUE(built) << error;
EXPECT_EQ(built->select, "SELECT * FROM \"Objects\" WHERE \"id\" >= ? AND CAST(\"name\" AS TEXT) LIKE ? ESCAPE '\\' AND \"interactionDistance\" IS NULL "
"ORDER BY \"name\" DESC LIMIT ? OFFSET ?;");
EXPECT_EQ(built->count, "SELECT COUNT(*) FROM \"Objects\" WHERE \"id\" >= ? AND CAST(\"name\" AS TEXT) LIKE ? ESCAPE '\\' AND \"interactionDistance\" IS NULL;");
ASSERT_EQ(built->params.size(), 4u);
EXPECT_EQ(std::get<int64_t>(built->params[0]), 10);
EXPECT_EQ(std::get<std::string>(built->params[1]), "%50\\%%");
EXPECT_EQ(std::get<int64_t>(built->params[2]), 10);
EXPECT_EQ(std::get<int64_t>(built->params[3]), 20);
EXPECT_EQ(built->countParams.size(), 2u);
}
TEST(CDClientSchemaTest, RowQuerySearchesEveryColumn) {
const auto schema = TestSchema();
std::string error;
RowQuery query;
query.table = "Objects";
query.search = "12";
const auto built = BuildRowQuery(schema, query, error);
ASSERT_TRUE(built);
// Integer and real columns compare as numbers, text columns contain it
EXPECT_NE(built->select.find("(\"id\" = ? OR \"name\" LIKE ? ESCAPE '\\' OR \"placeable\" = ? OR \"interactionDistance\" = ?)"), std::string::npos);
query.search = "abc";
const auto text = BuildRowQuery(schema, query, error);
ASSERT_TRUE(text);
EXPECT_NE(text->select.find("(\"name\" LIKE ? ESCAPE '\\')"), std::string::npos);
}
TEST(CDClientSchemaTest, RowQueryRejectsWhatIsNotInTheSchema) {
const auto schema = TestSchema();
std::string error;
RowQuery query;
query.table = "sqlite_master";
EXPECT_FALSE(BuildRowQuery(schema, query, error));
EXPECT_EQ(error, "Unknown table");
query.table = "Objects";
query.filters = { { "id; DROP TABLE Objects", "=", "1" } };
EXPECT_FALSE(BuildRowQuery(schema, query, error));
query.filters = { { "id", "OR 1=1 --", "1" } };
EXPECT_FALSE(BuildRowQuery(schema, query, error));
query.filters = { { "id", "=", "1 OR 1=1" } };
EXPECT_FALSE(BuildRowQuery(schema, query, error)); // not a number
query.filters = {};
query.orderColumn = "nope";
EXPECT_FALSE(BuildRowQuery(schema, query, error));
query.orderColumn = "";
query.filters.assign(MAX_FILTERS + 1, { "id", "=", "1" });
EXPECT_FALSE(BuildRowQuery(schema, query, error));
}
TEST(CDClientSchemaTest, RowQueryQuotesOddNamesAndCapsLength) {
const auto schema = TestSchema();
std::string error;
RowQuery query;
query.table = "Weird\"Name";
query.filters = { { "a\"b", "=", "x" } };
query.length = 100000;
const auto built = BuildRowQuery(schema, query, error);
ASSERT_TRUE(built);
EXPECT_EQ(built->select, "SELECT * FROM \"Weird\"\"Name\" WHERE \"a\"\"b\" = ? LIMIT ? OFFSET ?;");
EXPECT_EQ(std::get<int64_t>(built->params[1]), MAX_ROWS);
}
TEST(CDClientSchemaTest, ChildBehaviorParameters) {
EXPECT_TRUE(IsChildBehaviorParameter("action"));
EXPECT_TRUE(IsChildBehaviorParameter("miss action"));
EXPECT_TRUE(IsChildBehaviorParameter("behavior 3"));
EXPECT_TRUE(IsChildBehaviorParameter("on_fail_armor"));
EXPECT_TRUE(IsChildBehaviorParameter("action_true"));
EXPECT_TRUE(IsChildBehaviorParameter("ground_action"));
EXPECT_FALSE(IsChildBehaviorParameter("include_faction"));
EXPECT_FALSE(IsChildBehaviorParameter("isEnemyFaction"));
EXPECT_FALSE(IsChildBehaviorParameter("radius"));
}
TEST(CDClientSchemaTest, PrerequisiteMissions) {
EXPECT_EQ(PrerequisiteMissions("815|812|813"), (std::vector<int32_t>{ 815, 812, 813 }));
EXPECT_EQ(PrerequisiteMissions("(509|229)&(812|813)"), (std::vector<int32_t>{ 509, 229, 812, 813 }));
EXPECT_EQ(PrerequisiteMissions("1296, (1684 | 1680)"), (std::vector<int32_t>{ 1296, 1684, 1680 }));
// ":2" is a mission state, not a mission
EXPECT_EQ(PrerequisiteMissions("236:2"), (std::vector<int32_t>{ 236 }));
EXPECT_TRUE(PrerequisiteMissions("").empty());
}
TEST(CDClientRulesTest, RarityChances) {
using namespace CDClientRules;
// RarityTable 2 as the server loads it (randmax descending): a roll takes the lowest row at or above it
const std::vector<RarityRow> rows{ { 1.0, 4 }, { 0.95, 3 }, { 0.75, 2 }, { 0.5, 1 } };
const auto chances = RarityChances(rows);
ASSERT_EQ(chances.size(), 4u);
EXPECT_EQ(chances[0].first, 4);
EXPECT_NEAR(chances[0].second, 0.05, 1e-9);
EXPECT_NEAR(chances[1].second, 0.2, 1e-9);
EXPECT_NEAR(chances[2].second, 0.25, 1e-9);
EXPECT_EQ(chances[3].first, 1);
EXPECT_NEAR(chances[3].second, 0.5, 1e-9);
// A roll above every row keeps rarity 1
const auto partial = RarityChances({ { 0.9, 2 }, { 0.4, 1 } });
ASSERT_EQ(partial.size(), 2u);
EXPECT_EQ(partial[0].first, 1);
EXPECT_NEAR(partial[0].second, 0.1 + 0.4, 1e-9);
EXPECT_NEAR(partial[1].second, 0.5, 1e-9);
}
TEST(CDClientRulesTest, Candidates) {
using namespace CDClientRules;
// Items of the rolled rarity
EXPECT_EQ(Candidates({ 1, 3, 4, 3 }, 3), (std::vector<size_t>{ 1, 3 }));
// None of it: the next lower rarity
EXPECT_EQ(Candidates({ 4, 3, 3, 1 }, 2), (std::vector<size_t>{ 3 }));
// A lower rarity found alone doesn't stop the search: the server keeps taking lower ones until two match
EXPECT_EQ(Candidates({ 3, 1, 1 }, 4), (std::vector<size_t>{ 0, 1, 2 }));
EXPECT_TRUE(Candidates({ 4 }, 2).empty());
}
TEST(CDClientRulesTest, ChancesAndOdds) {
using namespace CDClientRules;
const std::vector<RarityRow> rows{ { 1.0, 4 }, { 0.95, 3 }, { 0.75, 2 }, { 0.5, 1 } };
const auto perDrop = ChancePerDrop({ 1, 1, 2, 3, 4 }, rows);
EXPECT_NEAR(perDrop[0], 0.25, 1e-9);
EXPECT_NEAR(perDrop[2], 0.25, 1e-9);
EXPECT_NEAR(perDrop[3], 0.2, 1e-9);
EXPECT_NEAR(perDrop[4], 0.05, 1e-9);
double total = 0;
for (const auto chance : perDrop) total += chance;
EXPECT_NEAR(total, 1.0, 1e-9);
const auto once = Odds(0.5, 1, 1, 0.25);
EXPECT_NEAR(once.atLeastOne, 0.125, 1e-9);
EXPECT_NEAR(once.expected, 0.125, 1e-9);
const auto twice = Odds(1.0, 2, 2, 0.5);
EXPECT_NEAR(twice.atLeastOne, 0.75, 1e-9);
EXPECT_NEAR(twice.expected, 1.0, 1e-9);
// 1 to 3 drops: 1 - (0.5 + 0.25 + 0.125) / 3
EXPECT_NEAR(Odds(1.0, 1, 3, 0.5).atLeastOne, 1.0 - 0.875 / 3.0, 1e-9);
EXPECT_EQ(VendorStockChance(0, 3, 10), 1.0);
EXPECT_NEAR(VendorStockChance(2, 4, 10), 0.3, 1e-9);
EXPECT_EQ(VendorStockChance(5, 5, 2), 1.0);
}
TEST(CDClientRulesTest, Prerequisites) {
using namespace CDClientRules;
const auto terms = [](std::string_view text) {
std::string out;
for (const auto& term : ParsePrerequisites(text)) {
out += std::to_string(term.mission) + (term.state ? ":" + std::to_string(term.state) : "") + (term.orRest ? " or " : " and ");
}
return out;
};
// Right to left, brackets don't group: 509 or (229 and (812 or 813))
EXPECT_EQ(terms("(509|229)&(812|813)"), "509 or 229 and 812 or 813 and ");
EXPECT_EQ(terms("1|2,3"), "1 or 2 and 3 and ");
EXPECT_EQ(terms("1170:2"), "1170:2 and ");
EXPECT_EQ(terms("1882:10 | 1882:2"), "1882:10 or 1882:2 and ");
// Nothing: always met; a trailing "|" makes the whole thing always met, a trailing "," changes nothing
EXPECT_EQ(terms(""), "0 and ");
EXPECT_EQ(terms("5|"), "5 or 0 and ");
EXPECT_EQ(terms("5,"), "5 and ");
}
TEST(CDClientRulesTest, TaskMeanings) {
using namespace CDClientRules;
EXPECT_EQ(MeaningOf(eMissionTaskType::SMASH).target, (std::vector<eLink>{ eLink::OBJECT }));
EXPECT_TRUE(MeaningOf(eMissionTaskType::SMASH).targetGroupIds);
EXPECT_EQ(MeaningOf(eMissionTaskType::META).target, (std::vector<eLink>{ eLink::MISSION }));
EXPECT_FALSE(MeaningOf(eMissionTaskType::TALK_TO_NPC).targetGroupIds);
EXPECT_EQ(MeaningOf(eMissionTaskType::USE_SKILL).parameters, (std::vector<eLink>{ eLink::SKILL }));
EXPECT_TRUE(MeaningOf(eMissionTaskType::RACING).racingParameter);
EXPECT_FALSE(MeaningOf(eMissionTaskType::BUY).progressed);
// As MissionTask reads targetGroup: leading spaces are fine, anything else that isn't a number is skipped
EXPECT_EQ(NumberList("1,2, 3,-1,x, 4 "), (std::vector<int64_t>{ 1, 2, 3 }));
EXPECT_TRUE(NumberList("").empty());
}