DarkflameServer/dScripts/02_server/Enemy/VE/VeMech.cpp
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

7 lines
116 B
C++

#include "VeMech.h"
void VeMech::OnStartup(Entity* self) {
BaseEnemyMech::OnStartup(self);
qbTurretLOT = 8432;
}