DarkflameServer/dZoneManager
Jett df0f11c95b
Update CMake configuration for easier maintenance (#642)
* Update CMake configuration for easier maintenance

* Incorrect casing fix

* Move package requirement

* Update CTest linking

* Add logs to the CMake

* Add linking for common libraries

Added linking for common libraries in tests subdirectory.

* Move test subdirectory higher up for some reason

* Whitespace a log removal

Missed new line

* Add dCommon to dChatFilter

* Update library output dir

* Correct libBcrypt

* Further refactor CMake behaviour

* Repair bad comments and update library defines

* Revert to old include directory method

* Implement platform defines

* Add missing include

Mac needs a specific include for defining platform.  Does not compile without this.

Co-authored-by: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com>
2022-07-17 00:24:16 +01:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
dZMCommon.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dZoneManager.cpp Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
dZoneManager.h Implement CDZoneTable PlayerLoseCoinsOnDeath (#251) 2022-02-05 13:27:24 +01:00
Level.cpp Make loot accurate to the loot drop rates during live. (#216) 2021-12-20 02:25:45 -08:00
Level.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Spawner.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Spawner.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Zone.cpp Revert "Try to load from original zone path before a lowercased one" 2021-12-07 00:25:19 -08:00
Zone.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00