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dc53c45d65
Remove the MissionComponent and Loot includes from all base scripts and place their needed includes in the respective scripts.
8 lines
174 B
C++
8 lines
174 B
C++
#pragma once
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#include "CppScripts.h"
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class CatapultBouncerServer : public CppScripts::Script {
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public:
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void OnRebuildComplete(Entity* self, Entity* target) override;
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};
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