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https://github.com/DarkflameUniverse/DarkflameServer.git
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The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch: accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes they need. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
127 lines
5.5 KiB
C++
127 lines
5.5 KiB
C++
#include "VanityXml.h"
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#include <cctype>
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#include <charconv>
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#include "tinyxml2.h"
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#include "GeneralUtils.h"
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namespace {
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std::string Number(float value) {
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char buffer[32];
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const auto result = std::to_chars(buffer, buffer + sizeof(buffer), value);
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return std::string(buffer, result.ptr);
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}
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std::optional<float> Float(const tinyxml2::XMLElement* element, const char* name) {
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const char* value = element->Attribute(name);
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return value ? GeneralUtils::TryParse<float>(value) : std::nullopt;
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}
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}
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std::optional<VanityXml::Document> VanityXml::Read(const std::string& xml, std::string& error) {
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tinyxml2::XMLDocument doc;
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if (doc.Parse(xml.c_str(), xml.size()) != tinyxml2::XML_SUCCESS) {
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error = std::string("Not valid XML: ") + doc.ErrorStr();
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return std::nullopt;
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}
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Document out;
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if (const auto* files = doc.FirstChildElement("files")) {
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for (const auto* file = files->FirstChildElement("file"); file; file = file->NextSiblingElement("file")) {
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const char* name = file->Attribute("name");
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const char* enabled = file->Attribute("enabled");
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if (name) out.files.push_back({ name, enabled && std::string(enabled) == "1" });
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}
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}
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if (const auto* objects = doc.FirstChildElement("objects")) {
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for (const auto* element = objects->FirstChildElement("object"); element; element = element->NextSiblingElement("object")) {
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Object object;
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object.name = element->Attribute("name") ? element->Attribute("name") : "";
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object.lot = GeneralUtils::TryParse<int32_t>(element->Attribute("lot") ? element->Attribute("lot") : "").value_or(-1);
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const auto who = "\"" + object.name + "\"";
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if (const auto* equipment = element->FirstChildElement("equipment"); equipment && equipment->GetText()) {
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for (auto item : GeneralUtils::SplitString(equipment->GetText(), ',')) {
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// remove spaces for TryParse to work
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std::erase_if(item, [](char c) { return std::isspace(static_cast<unsigned char>(c)); });
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if (const auto lot = GeneralUtils::TryParse<uint32_t>(item)) object.equipment.push_back(static_cast<int32_t>(*lot));
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}
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}
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if (const auto* phrases = element->FirstChildElement("phrases")) {
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for (const auto* phrase = phrases->FirstChildElement("phrase"); phrase; phrase = phrase->NextSiblingElement("phrase")) {
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if (phrase->GetText()) object.phrases.push_back(phrase->GetText());
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else out.warnings.push_back(who + ": an empty phrase");
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}
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}
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if (const auto* config = element->FirstChildElement("config")) {
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for (const auto* key = config->FirstChildElement("key"); key; key = key->NextSiblingElement("key")) {
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if (key->GetText()) object.config.push_back(key->GetText());
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}
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}
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if (const auto* locations = element->FirstChildElement("locations")) {
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for (const auto* l = locations->FirstChildElement("location"); l; l = l->NextSiblingElement("location")) {
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const auto zone = GeneralUtils::TryParse<uint32_t>(l->Attribute("zone") ? l->Attribute("zone") : "");
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const auto x = Float(l, "x"), y = Float(l, "y"), z = Float(l, "z");
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const auto rw = Float(l, "rw"), rx = Float(l, "rx"), ry = Float(l, "ry"), rz = Float(l, "rz");
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if (!zone || !x || !y || !z || !rw || !rx || !ry || !rz) {
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out.warnings.push_back(who + ": a location without a zone, position or rotation");
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continue;
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}
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object.locations.push_back({ *zone, *x, *y, *z, *rw, *rx, *ry, *rz, Float(l, "chance"), Float(l, "scale") });
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}
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} else {
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out.warnings.push_back(who + ": no locations");
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}
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out.objects.push_back(std::move(object));
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}
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}
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return out;
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}
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std::string VanityXml::Write(const Document& document) {
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tinyxml2::XMLDocument doc;
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if (!document.files.empty()) {
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auto* files = doc.NewElement("files");
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for (const auto& file : document.files) {
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auto* element = files->InsertNewChildElement("file");
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element->SetAttribute("name", file.name.c_str());
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element->SetAttribute("enabled", file.enabled ? "1" : "0");
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}
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doc.InsertEndChild(files);
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}
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if (!document.objects.empty() || document.files.empty()) {
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auto* objects = doc.NewElement("objects");
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for (const auto& object : document.objects) {
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auto* element = objects->InsertNewChildElement("object");
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element->SetAttribute("name", object.name.c_str());
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element->SetAttribute("lot", object.lot);
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if (!object.equipment.empty()) {
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std::string text;
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for (const auto lot : object.equipment) text += (text.empty() ? "" : ", ") + std::to_string(lot);
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element->InsertNewChildElement("equipment")->SetText(text.c_str());
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}
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if (!object.phrases.empty()) {
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auto* phrases = element->InsertNewChildElement("phrases");
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for (const auto& phrase : object.phrases) phrases->InsertNewChildElement("phrase")->SetText(phrase.c_str());
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}
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if (!object.config.empty()) {
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auto* config = element->InsertNewChildElement("config");
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for (const auto& key : object.config) config->InsertNewChildElement("key")->SetText(key.c_str());
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}
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auto* locations = element->InsertNewChildElement("locations");
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for (const auto& l : object.locations) {
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auto* location = locations->InsertNewChildElement("location");
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location->SetAttribute("zone", l.zone);
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for (const auto& [name, value] : { std::pair{ "x", l.x }, { "y", l.y }, { "z", l.z }, { "rw", l.rw }, { "rx", l.rx }, { "ry", l.ry }, { "rz", l.rz } }) {
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location->SetAttribute(name, Number(value).c_str());
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}
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if (l.chance) location->SetAttribute("chance", Number(*l.chance).c_str());
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if (l.scale) location->SetAttribute("scale", Number(*l.scale).c_str());
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}
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}
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doc.InsertEndChild(objects);
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}
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tinyxml2::XMLPrinter printer;
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doc.Print(&printer);
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return printer.CStr();
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}
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