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https://github.com/DarkflameUniverse/DarkflameServer.git
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5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
38 lines
624 B
C++
38 lines
624 B
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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#include <map>
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struct CDEmoteTable {
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CDEmoteTable() {
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ID = -1;
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animationName = "";
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iconFilename = "";
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locState = -1;
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channel = -1;
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locked = false;
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localize = false;
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gateVersion = "";
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}
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int ID;
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std::string animationName;
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std::string iconFilename;
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int locState;
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int channel;
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bool locked;
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bool localize;
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std::string gateVersion;
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};
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class CDEmoteTableTable : public CDTable<CDEmoteTableTable> {
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private:
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std::map<int, CDEmoteTable> entries;
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public:
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void LoadValuesFromDatabase();
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// Returns an emote by ID
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CDEmoteTable* GetEmote(int id);
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};
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