DarkflameServer/dDatabase/Tables/CDComponentsRegistryTable.h
David Markowitz 7671cc6865
CDClient cleanup and optimization (#1023)
* CDClient cleanup and optimization

- Use static function to get table name
- Remove unused GetName function
- Replace above function with a static GetTableName function
- Remove verbose comments
- Remove verbose initializers
- Remove need to specify table name when getting a table by name
- Remove unused typedef for mac and linux

* Re-add unused table

Convert tables to singletons

- Convert all CDClient tables to singletons
- Move Singleton.h to dCommon
- Reduce header clutter in CDClientManager
2023-03-17 07:36:21 -07:00

22 lines
749 B
C++

#pragma once
// Custom Classes
#include "CDTable.h"
enum class eReplicaComponentType : uint32_t;
struct CDComponentsRegistry {
unsigned int id; //!< The LOT is used as the ID
eReplicaComponentType component_type; //!< See ComponentTypes enum for values
unsigned int component_id; //!< The ID used within the component's table (0 may either mean it's non-networked, or that the ID is actually 0
};
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
private:
std::map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
public:
CDComponentsRegistryTable();
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
};