DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/AddStripMessage.cpp
jadebenn d78b50874c
chore: upgrade MacOS build settings for better C++20 compatibility (#1435)
* upgrade MacOS build settings for better C++20 compatibility

* add fixes I forgot

* 3rd try

* Update UserManager.cpp

* Update CMakeLists.txt

* End with newline

* Update CMakeLists.txt

* update to reflect feedback

* Update CMakeLists.txt to disable deprecation warnings on SHA512

* attempt to disable sqlite warnings

* revert last attempt (didn't work)

* disable sqlite deprecation warnings on MacOS
2024-01-29 21:45:50 -06:00

29 lines
1.2 KiB
C++

#include "AddStripMessage.h"
#include "Action.h"
AddStripMessage::AddStripMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
actionContext = ActionContext(arguments);
position = StripUiPosition(arguments);
auto* strip = arguments->GetArray("strip");
if (!strip) return;
auto* actions = strip->GetArray("actions");
if (!actions) return;
for (uint32_t actionNumber = 0; actionNumber < actions->GetDense().size(); actionNumber++) {
auto* actionValue = actions->GetArray(actionNumber);
if (!actionValue) continue;
actionsToAdd.push_back(Action(actionValue));
LOG_DEBUG("xPosition %f yPosition %f stripId %i stateId %i behaviorId %i t %s valueParameterName %s valueParameterString %s valueParameterDouble %f", position.GetX(), position.GetY(), actionContext.GetStripId(), actionContext.GetStateId(), behaviorId, actionsToAdd.back().GetType().c_str(), actionsToAdd.back().GetValueParameterName().c_str(), actionsToAdd.back().GetValueParameterString().c_str(), actionsToAdd.back().GetValueParameterDouble());
}
LOG_DEBUG("number of actions %i", actionsToAdd.size());
}
std::vector<Action> AddStripMessage::GetActionsToAdd() const {
return actionsToAdd;
}