DarkflameServer/dZoneManager
Jett 0531365cb5
Make loot accurate to the loot drop rates during live. (#216)
* loot fix (broken)

* Fixed loot

* Update SlashCommandHandler.cpp

* Remove debug command

* Roll loot command

* Remove debug log

* Added const references
When this commit is applied it adds const references to the loot system avoid some unnecessary copies.

Co-authored-by: wincent <wincent.holm@gmail.com>
Co-authored-by: Avery <averysumner@gmail.com>
2021-12-20 02:25:45 -08:00
..
dZMCommon.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dZoneManager.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dZoneManager.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Level.cpp Make loot accurate to the loot drop rates during live. (#216) 2021-12-20 02:25:45 -08:00
Level.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Spawner.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Spawner.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Zone.cpp Revert "Try to load from original zone path before a lowercased one" 2021-12-07 00:25:19 -08:00
Zone.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00