mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 06:57:28 +00:00
20 lines
540 B
C++
20 lines
540 B
C++
#pragma once
|
|
#include "CppScripts.h"
|
|
|
|
class ImgBrickConsoleQB : public CppScripts::Script
|
|
{
|
|
public:
|
|
void OnStartup(Entity* self) override;
|
|
void OnUse(Entity* self, Entity* user) override;
|
|
void SpawnBrick(Entity* self);
|
|
void SmashCanister(Entity* self);
|
|
void OnRebuildComplete(Entity* self, Entity* target) override;
|
|
void OnDie(Entity* self, Entity* killer) override;
|
|
void OnTimerDone(Entity* self, std::string timerName) override;
|
|
|
|
public:
|
|
static int32_t ResetBricks;
|
|
static int32_t ResetConsole;
|
|
static int32_t ResetInteract;
|
|
};
|