mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-22 21:43:35 +00:00
0545adfac3
Have fun!
14 lines
384 B
C++
14 lines
384 B
C++
#pragma once
|
|
#include "CppScripts.h"
|
|
|
|
class NtImagBeamBuffer : public CppScripts::Script
|
|
{
|
|
public:
|
|
void OnStartup(Entity* self) override;
|
|
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
|
|
void OnTimerDone(Entity* self, std::string timerName) override;
|
|
|
|
private:
|
|
std::vector<LWOOBJID> m_EntitiesInProximity = {};
|
|
};
|