DarkflameServer/dGame/dComponents/GateRushControlComponent.h
David Markowitz ec9278286b Use better naming
- Remove use of Base.  It is implied if you inherit that the class inherited from is a Base.
- Fix compilation errors from said change.
2023-06-25 22:00:01 -07:00

16 lines
453 B
C++

#ifndef __GATERUSHCONTROLCOMPONENT__H__
#define __GATERUSHCONTROLCOMPONENT__H__
#include "RacingControlComponent.h"
#include "eReplicaComponentType.h"
class Entity;
class GateRushControlComponent : public RacingControlComponent {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::GATE_RUSH_CONTROL;
GateRushControlComponent(Entity* parent, int32_t componentId);
};
#endif //!__GATERUSHCONTROLCOMPONENT__H__