mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 15:07:28 +00:00
6aa90ad5b2
* Breakout rest of the enums from dcommonvars so we don't have to deal with merge conflicts ePlayerFlags is not a scoped enum, yet, due to it's complexity * address feedback * make player flag types consistent * fix typo
11 lines
383 B
C++
11 lines
383 B
C++
#pragma once
|
|
#include "CppScripts.h"
|
|
|
|
class VeEpsilonServer : public CppScripts::Script {
|
|
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
|
|
const uint32_t m_ConsoleMissionID = 1220;
|
|
const uint32_t m_ConsoleRepeatMissionID = 1225;
|
|
const int32_t m_ConsoleBaseFlag = 1010;
|
|
const std::string m_ConsoleGroup = "Consoles";
|
|
};
|