DarkflameServer/dGame
2023-06-08 10:29:17 -05:00
..
dBehaviors Move to shared pointer 2023-06-07 00:23:50 -07:00
dComponents update component names, document heirarchy 2023-06-08 10:29:17 -05:00
dEntity format codebase 2022-07-28 08:39:57 -05:00
dGameMessages update component names, document heirarchy 2023-06-08 10:29:17 -05:00
dInventory Move to shared pointer 2023-06-07 00:23:50 -07:00
dMission Move to shared pointer 2023-06-07 00:23:50 -07:00
dPropertyBehaviors update component names, document heirarchy 2023-06-08 10:29:17 -05:00
dUtilities update component names, document heirarchy 2023-06-08 10:29:17 -05:00
Character.cpp I hope this works 2023-06-06 20:48:30 -07:00
Character.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Entity.cpp update component names, document heirarchy 2023-06-08 10:29:17 -05:00
Entity.h Move to shared pointer 2023-06-07 00:23:50 -07:00
EntityInitializeOld.cc Move to shared pointer 2023-06-07 00:23:50 -07:00
EntityManager.cpp I hope this works 2023-06-06 20:48:30 -07:00
EntityManager.h Add more null checks and split out code 2023-05-05 23:31:30 -07:00
LeaderboardManager.cpp Add Animation Table logic 2023-03-26 05:18:45 -07:00
LeaderboardManager.h format codebase 2022-07-28 08:39:57 -05:00
Player.cpp I hope this works 2023-06-06 20:48:30 -07:00
Player.h convert to unix line endings 2022-08-05 22:01:59 -05:00
TeamManager.cpp format codebase 2022-07-28 08:39:57 -05:00
TeamManager.h format codebase 2022-07-28 08:39:57 -05:00
TradingManager.cpp I hope this works 2023-06-06 20:48:30 -07:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
User.h breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
UserManager.cpp I hope this works 2023-06-06 20:48:30 -07:00
UserManager.h format codebase 2022-07-28 08:39:57 -05:00