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The icon editor shows a player model or a car or rocket's assembled modules through the icon renderer's own camera (same perspective, framing and model turn), with the icon's square outlined, a sun arrow and a debounced live preview. Dragging moves the camera, turns the model, moves the sun or shifts the icon; the wheel sets the border; every parameter's slider (grouped from the parameter list) stays in step both ways. Save as the type's preset or the item's own, go back to the preset or defaults, draw a type's icons again. A presets section opens each type's editor on an example. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>