Files
DarkflameServer/dGame/dComponents/ChangelingComponent.h
Aaron Kimbrell bd6e419290 feat(entity): the client's changeling component (51)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 07:05:18 -05:00

18 lines
547 B
C++

#ifndef CHANGELINGCOMPONENT_H
#define CHANGELINGCOMPONENT_H
#include "Component.h"
#include "eReplicaComponentType.h"
/**
* Changeling, as the client's LWOChangelingComponent makes it from the registry. Nothing of it is sent or done on the server yet.
*/
class ChangelingComponent final : public Component {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::CHANGLING;
ChangelingComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {}
};
#endif // CHANGELINGCOMPONENT_H