DarkflameServer/dScripts/02_server/Map/njhub
David Markowitz fc75d6048f
dGame Precompiled header improvements (#876)
* moving branch

* Add deleteinven slash command

* Change name of BRICKS_IN_BBB

* Use string_view instead of strcmp

* Clean up include tree

* Remove unneeded headers from PCH files

Removes unneeded headers from pre-compiled headers.  This increases compile time, however reduces development time for most files.

* Update Entity.h

* Update EntityManager.h

* Update GameMessages.cpp

* There it compiles now

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-01-06 23:17:05 -06:00
..
boss_instance Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
BurningTile.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
BurningTile.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CatapultBaseServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CatapultBaseServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CatapultBouncerServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CatapultBouncerServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CavePrisonCage.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CavePrisonCage.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
EnemySkeletonSpawner.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
EnemySkeletonSpawner.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FallingTile.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FallingTile.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FlameJetServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FlameJetServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ImaginationShrineServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ImaginationShrineServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Lieutenant.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Lieutenant.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MonCoreNookDoors.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MonCoreNookDoors.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MonCoreSmashableDoors.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MonCoreSmashableDoors.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjColeNPC.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjColeNPC.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjDragonEmblemChestServer.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
NjDragonEmblemChestServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjEarthDragonPetServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjEarthDragonPetServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjEarthPetServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjEarthPetServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjGarmadonCelebration.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjGarmadonCelebration.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjJayMissionItems.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjJayMissionItems.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjNPCMissionSpinjitzuServer.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
NjNPCMissionSpinjitzuServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjNyaMissionitems.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjNyaMissionitems.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjScrollChestServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjScrollChestServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjWuNPC.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjWuNPC.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RainOfArrows.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
RainOfArrows.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00