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8d37d9b681
* Organize dScripts whitespace Remove parent scope Remove parent scope from initial setter Remove debug Remove helper programs * Fix NtImagimeterVisibility script Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
13 lines
228 B
C++
13 lines
228 B
C++
#pragma once
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#include "CppScripts.h"
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class BaseEnemyMech : public CppScripts::Script
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{
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public:
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void OnStartup(Entity* self) override;
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void OnDie(Entity* self, Entity* killer) override;
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protected:
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LOT qbTurretLOT = 6254;
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};
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