Files
DarkflameServer/tools/chat-bridge/chat_bridge/adapters/webhook.py
Aaron Kimbrell 2d1ef0e370 feat: web dashboard and playground work
The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch:
accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy
reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live
events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved
captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes
they need.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 09:33:10 -05:00

40 lines
1.5 KiB
Python

"""A send-only adapter: POSTs each game chat message as JSON to any URL (a Slack/Mattermost-style incoming webhook,
an automation tool, your own service). It shows how little an adapter needs.
Body: {"text": "[Nimbus Station] Bob: hi", "sender": "Bob", "message": "hi", "channel": "zone", "zone_id": 1200,
"zone_name": "Nimbus Station", "instance_id": 2, "id": 42}
"""
from __future__ import annotations
import asyncio
import json
import logging
import urllib.request
from ..core import GameMessage, plain_line
from .base import Adapter
log = logging.getLogger("chat_bridge.webhook")
def webhook_body(msg: GameMessage, skipped: int = 0) -> dict:
body = {"text": plain_line(msg), "sender": msg.sender_name, "message": msg.message, "channel": msg.channel,
"zone_id": msg.zone_id, "zone_name": msg.zone_name, "instance_id": msg.instance_id, "id": msg.id}
if skipped:
body["skipped"] = skipped
return body
class WebhookAdapter(Adapter):
name = "webhook"
default_label = "Webhook"
def _post(self, body: dict) -> None:
req = urllib.request.Request(self.config["url"], data=json.dumps(body).encode(), method="POST",
headers={"Content-Type": "application/json", **self.config.get("headers", {})})
with urllib.request.urlopen(req, timeout=15) as resp:
resp.read()
async def send(self, msg: GameMessage, skipped: int = 0) -> None:
await asyncio.to_thread(self._post, webhook_body(msg, skipped))