DarkflameServer/dGame/dBehaviors/RemoveBuffBehavior.cpp
David Markowitz 3939f19b08
Add Remove Buff Behavior and patch infinite use Imagination Backpack(#845)
Testing does not reveal any issues with existing buff removals sending this GM as well and may fix more bugs that were unknown, or cause more.
2022-11-27 16:40:14 -08:00

22 lines
654 B
C++

#include "RemoveBuffBehavior.h"
#include "BehaviorBranchContext.h"
#include "BehaviorContext.h"
#include "EntityManager.h"
#include "BuffComponent.h"
void RemoveBuffBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) {
auto* entity = EntityManager::Instance()->GetEntity(context->caster);
if (!entity) return;
auto* buffComponent = entity->GetComponent<BuffComponent>();
if (!buffComponent) return;
buffComponent->RemoveBuff(m_BuffId, false, m_RemoveImmunity);
}
void RemoveBuffBehavior::Load() {
this->m_RemoveImmunity = GetBoolean("remove_immunity");
this->m_BuffId = GetInt("buff_id");
}