Files
DarkflameServer/dScripts/02_server/Objects/Hatchlings/HatchlingPets.h
David Markowitz 135aec8112 feat: hatchlings (#2008)
tested that hatchlings now function
fixes #759

Update MovementAIComponent.cpp

Update MovementAIComponent.cpp

Update HatchlingPets.cpp
2026-06-20 17:10:00 -05:00

15 lines
430 B
C++

#ifndef HATCHLINGPETS_H
#define HATCHLINGPETS_H
#include "CppScripts.h"
#include "NiPoint3.h"
class HatchlingPets : public CppScripts::Script {
void OnStartup(Entity* self) override;
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
void OnTimerDone(Entity* self, std::string timerName) override;
void Wander(Entity& self, Entity& player);
};
#endif //!HATCHLINGPETS_H