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The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch: accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes they need. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
73 lines
3.2 KiB
Django/Jinja
73 lines
3.2 KiB
Django/Jinja
{% extends "base.jinja2" %}
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{% block title %}Bug Report #{{ report.id }} - DarkflameServer{% endblock %}
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{% block content %}
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<a href="/bug_reports" class="text-decoration-none mb-3 d-inline-block">← Back to Bug Reports</a>
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<div class="card mb-4" id="report" data-report-id="{{ report.id }}">
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<div class="card-header d-flex justify-content-between align-items-center">
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<h4 class="mb-0">Bug Report #{{ report.id }}</h4>
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{% if report.resolved %}<span class="badge text-bg-success">Resolved</span>{% else %}<span class="badge text-bg-warning">Open</span>{% endif %}
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</div>
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<div class="card-body">
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<div class="row g-3 mb-3">
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<div class="col-md-3">
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<div class="text-body-secondary small text-uppercase">Reporter</div>
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<div>{% if report.reporter_name != "" %}<a href="/characters/{{ report.reporter_id }}">{{ report.reporter_name }}</a>{% else %}Unknown{% endif %}</div>
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</div>
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<div class="col-md-3">
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<div class="text-body-secondary small text-uppercase">Submitted</div>
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<div>{{ report.submitted }}</div>
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</div>
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<div class="col-md-3">
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<div class="text-body-secondary small text-uppercase">Client Version</div>
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<div>{{ report.client_version }}</div>
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</div>
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<div class="col-md-3">
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<div class="text-body-secondary small text-uppercase">Other Player</div>
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<div>{% if report.other_player_name != "" %}<a href="/characters/{{ report.other_player_char_id }}">{{ report.other_player_name }}</a>{% else %}{{ report.other_player_id }}{% endif %}</div>
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</div>
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</div>
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<div class="text-body-secondary small text-uppercase">Selection</div>
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<p>{{ report.selection_text }}</p>
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<div class="text-body-secondary small text-uppercase">Report</div>
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<p class="mb-0" style="white-space: pre-wrap;">{{ report.body }}</p>
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</div>
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</div>
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<div class="card">
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<div class="card-header"><h5 class="mb-0">Resolution</h5></div>
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<div class="card-body">
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{% if report.resolved %}
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<p class="text-body-secondary small">Resolved {{ report.resolved_time }}{% if report.resolver_name != "" %} by {{ report.resolver_name }}{% endif %}</p>
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<p style="white-space: pre-wrap;">{{ report.resolution }}</p>
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{% endif %}
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{% if can.bug_reports_manage %}
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{% if not report.resolved %}
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<textarea id="resolution" class="form-control mb-2" rows="3" placeholder="What was done about this report?"></textarea>
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<button class="btn btn-success" onclick="resolveReport()">Mark Resolved</button>
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{% endif %}
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<button class="btn btn-outline-danger" onclick="deleteReport()">Delete</button>
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{% endif %}
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</div>
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</div>
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{% endblock %}
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{% block scripts %}
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<script>
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var reportUrl = '/api/bug_reports/' + document.getElementById('report').getAttribute('data-report-id');
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if (window.Live) Live.refreshPage('bug_reports', document.getElementById('report').getAttribute('data-report-id'));
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function resolveReport() {
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api.action(reportUrl + '/resolve', { resolution: document.getElementById('resolution').value.trim() })
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.then(function () { location.reload(); }).catch(function () {});
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}
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function deleteReport() {
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if (!confirm('Delete this bug report?')) return;
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api.action(reportUrl + '/delete').then(function () { window.location.href = '/bug_reports'; }).catch(function () {});
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}
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</script>
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{% endblock %}
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