mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 14:03:34 +00:00
ef6f2f133e
* cast and code cleanup * cast cleanup * bug fixes and improvements * no getBoolField method exists * fixes * unbroke sg cannon scoring * removing comments * Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation) * (Hopefully) fix MacOS compilation error * partially-implemented feedback * more updates to account for feedback * change bool default --------- Co-authored-by: jadebenn <jonahebenn@yahoo.com>
93 lines
2.6 KiB
C++
93 lines
2.6 KiB
C++
#include "RawChunk.h"
|
|
|
|
#include "BinaryIO.h"
|
|
|
|
#include "RawMesh.h"
|
|
#include "RawHeightMap.h"
|
|
|
|
RawChunk::RawChunk(std::ifstream& stream) {
|
|
// Read the chunk index and info
|
|
|
|
BinaryIO::BinaryRead(stream, m_ChunkIndex);
|
|
BinaryIO::BinaryRead(stream, m_Width);
|
|
BinaryIO::BinaryRead(stream, m_Height);
|
|
BinaryIO::BinaryRead(stream, m_X);
|
|
BinaryIO::BinaryRead(stream, m_Z);
|
|
|
|
m_HeightMap = new RawHeightMap(stream, m_Height, m_Width);
|
|
|
|
// We can just skip the rest of the data so we can read the next chunks, we don't need anymore data
|
|
|
|
uint32_t colorMapSize;
|
|
BinaryIO::BinaryRead(stream, colorMapSize);
|
|
stream.seekg(static_cast<uint32_t>(stream.tellg()) + (colorMapSize * colorMapSize * 4));
|
|
|
|
uint32_t lightmapSize;
|
|
BinaryIO::BinaryRead(stream, lightmapSize);
|
|
stream.seekg(static_cast<uint32_t>(stream.tellg()) + (lightmapSize));
|
|
|
|
uint32_t colorMapSize2;
|
|
BinaryIO::BinaryRead(stream, colorMapSize2);
|
|
stream.seekg(static_cast<uint32_t>(stream.tellg()) + (colorMapSize2 * colorMapSize2 * 4));
|
|
|
|
uint8_t unknown;
|
|
BinaryIO::BinaryRead(stream, unknown);
|
|
|
|
uint32_t blendmapSize;
|
|
BinaryIO::BinaryRead(stream, blendmapSize);
|
|
stream.seekg(static_cast<uint32_t>(stream.tellg()) + (blendmapSize));
|
|
|
|
uint32_t pointSize;
|
|
BinaryIO::BinaryRead(stream, pointSize);
|
|
stream.seekg(static_cast<uint32_t>(stream.tellg()) + (pointSize * 9 * 4));
|
|
|
|
stream.seekg(static_cast<uint32_t>(stream.tellg()) + (colorMapSize * colorMapSize));
|
|
|
|
uint32_t endCounter;
|
|
BinaryIO::BinaryRead(stream, endCounter);
|
|
stream.seekg(static_cast<uint32_t>(stream.tellg()) + (endCounter * 2));
|
|
|
|
if (endCounter != 0) {
|
|
stream.seekg(static_cast<uint32_t>(stream.tellg()) + (32));
|
|
|
|
for (int i = 0; i < 0x10; i++) {
|
|
uint16_t finalCountdown;
|
|
BinaryIO::BinaryRead(stream, finalCountdown);
|
|
stream.seekg(static_cast<uint32_t>(stream.tellg()) + (finalCountdown * 2));
|
|
}
|
|
}
|
|
|
|
// Generate our mesh/geo data for this chunk
|
|
|
|
this->GenerateMesh();
|
|
}
|
|
|
|
RawChunk::~RawChunk() {
|
|
if (m_Mesh) delete m_Mesh;
|
|
if (m_HeightMap) delete m_HeightMap;
|
|
}
|
|
|
|
void RawChunk::GenerateMesh() {
|
|
RawMesh* meshData = new RawMesh();
|
|
|
|
for (int i = 0; i < m_Width; ++i) {
|
|
for (int j = 0; j < m_Height; ++j) {
|
|
float y = *std::next(m_HeightMap->m_FloatMap.begin(), m_Width * i + j);
|
|
|
|
meshData->m_Vertices.push_back(NiPoint3(i, y, j));
|
|
|
|
if (i == 0 || j == 0) continue;
|
|
|
|
meshData->m_Triangles.push_back(m_Width * i + j);
|
|
meshData->m_Triangles.push_back(m_Width * i + j - 1);
|
|
meshData->m_Triangles.push_back(m_Width * (i - 1) + j - 1);
|
|
|
|
meshData->m_Triangles.push_back(m_Width * (i - 1) + j - 1);
|
|
meshData->m_Triangles.push_back(m_Width * (i - 1) + j);
|
|
meshData->m_Triangles.push_back(m_Width * i + j);
|
|
}
|
|
}
|
|
|
|
m_Mesh = meshData;
|
|
}
|