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* most of gameplay tab works * smash unsmash and wait working * Add pausing of models and behaviors * working basic behaviors * play sound functioning * add resetting * Fix asynchronous actions executing other strips actions * Add comments, remove dead code etc. * Skip Smashes if they coincide with a UnSmash Remove debug logs Comment on return
13 lines
225 B
C
13 lines
225 B
C
#ifndef __DLUASSERT__H__
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#define __DLUASSERT__H__
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#include <assert.h>
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#ifdef _DEBUG
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# define DluAssert(expression) do { assert(expression) } while(0)
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#else
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# define DluAssert(expression)
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#endif
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#endif //!__DLUASSERT__H__
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