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https://github.com/DarkflameUniverse/DarkflameServer.git
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5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
#include "CDLevelProgressionLookupTable.h"
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void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
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// First, get the size of the table
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unsigned int size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM LevelProgressionLookup");
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while (!tableSize.eof()) {
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size = tableSize.getIntField(0, 0);
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tableSize.nextRow();
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}
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tableSize.finalize();
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// Reserve the size
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this->entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LevelProgressionLookup");
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while (!tableData.eof()) {
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CDLevelProgressionLookup entry;
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entry.id = tableData.getIntField("id", -1);
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entry.requiredUScore = tableData.getIntField("requiredUScore", -1);
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entry.BehaviorEffect = tableData.getStringField("BehaviorEffect", "");
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this->entries.push_back(entry);
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tableData.nextRow();
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}
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tableData.finalize();
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}
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std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
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std::vector<CDLevelProgressionLookup> data = cpplinq::from(this->entries)
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>> cpplinq::where(predicate)
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>> cpplinq::to_vector();
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return data;
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}
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const std::vector<CDLevelProgressionLookup>& CDLevelProgressionLookupTable::GetEntries() const {
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return this->entries;
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}
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