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https://github.com/DarkflameUniverse/DarkflameServer.git
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72c93c8913
Further implements the ControlBehavior processing and adds preparations for cheat detection
25 lines
568 B
CMake
25 lines
568 B
CMake
set(GAMEMESSAGE_TESTBITSTREAMS
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"sendBehaviorListToClient"
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"modelTypeChanged"
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"toggleExecutionUpdates"
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"addStrip"
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"removeStrip"
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"mergeStrips"
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"splitStrip"
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"updateStripUI"
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"addAction"
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"migrateActions"
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"rearrangeStrip"
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"add"
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"removeActions"
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"rename"
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"updateAction"
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)
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# Get the folder name and prepend it to the files above
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get_filename_component(thisFolderName ${CMAKE_CURRENT_SOURCE_DIR} NAME)
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list(TRANSFORM GAMEMESSAGE_TESTBITSTREAMS PREPEND "${thisFolderName}/")
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# Export our list of files
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set(GAMEMESSAGE_TESTBITSTREAMS ${GAMEMESSAGE_TESTBITSTREAMS} PARENT_SCOPE)
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