DarkflameServer/dScripts/ActMine.h
2022-07-28 08:39:57 -05:00

19 lines
544 B
C++

#pragma once
#include "CppScripts.h"
class ActMine : public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
void OnRebuildNotifyState(Entity* self, eRebuildState state) override;
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
void OnTimerDone(Entity* self, std::string timerName) override;
private:
int MAX_WARNINGS = 3;
float MINE_RADIUS = 10.0;
float TICK_TIME = 0.25;
float BLOWED_UP_TIME = 0.1;
uint32_t SKILL_ID = 317;
uint32_t BEHAVIOR_ID = 3719;
};