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tests tested that red green and yellow bots waved when interacted with tested that construction robot races when interacted with wandering vendor does nothing before and after, but script is ready for use when npcs are implemented. add scripts for robot city
31 lines
753 B
CMake
31 lines
753 B
CMake
set(DSCRIPTS_SOURCES_ZONE)
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add_subdirectory(AG)
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foreach(file ${DSCRIPTS_SOURCES_ZONE_AG})
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set(DSCRIPTS_SOURCES_ZONE ${DSCRIPTS_SOURCES_ZONE} "AG/${file}")
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endforeach()
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add_subdirectory(LUPs)
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foreach(file ${DSCRIPTS_SOURCES_ZONE_LUPS})
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set(DSCRIPTS_SOURCES_ZONE ${DSCRIPTS_SOURCES_ZONE} "LUPs/${file}")
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endforeach()
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add_subdirectory(PROPERTY)
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foreach(file ${DSCRIPTS_SOURCES_ZONE_PROPERTY})
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set(DSCRIPTS_SOURCES_ZONE ${DSCRIPTS_SOURCES_ZONE} "PROPERTY/${file}")
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endforeach()
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add_library(dScriptsZone STATIC ${DSCRIPTS_SOURCES_ZONE})
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target_include_directories(dScriptsZone PUBLIC "."
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"AG"
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"LUPs"
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"LUPs/RobotCity_Intro"
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"PROPERTY"
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"PROPERTY/FV"
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"PROPERTY/GF"
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"PROPERTY/NS")
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target_precompile_headers(dScriptsZone REUSE_FROM dScriptsBase)
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