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https://github.com/DarkflameUniverse/DarkflameServer.git
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dbe4a0ced3
* chore: continue work on removing raw packet reading tested that logging in, deleted a char, renaming a char, and transfeering to a zone all work still * Address Feedback
77 lines
2.2 KiB
C++
77 lines
2.2 KiB
C++
#define _VARIADIC_MAX 10
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#include "ZoneInstanceManager.h"
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// Custom Classes
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#include "MasterPackets.h"
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#include "dServer.h"
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// C++
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#include <future>
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// Static Variables
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ZoneInstanceManager* ZoneInstanceManager::m_Address = nullptr;
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//! Requests a zone transfer
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void ZoneInstanceManager::RequestZoneTransfer(dServer* server, uint32_t zoneID, uint32_t zoneClone, bool mythranShift, std::function<void(bool, uint32_t, uint32_t, uint32_t, std::string, uint16_t)> callback) {
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ZoneTransferRequest* request = new ZoneTransferRequest();
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request->requestID = ++currentRequestID;
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request->callback = callback;
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this->requests.push_back(request);
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MasterPackets::SendZoneTransferRequest(server, request->requestID, mythranShift, zoneID, zoneClone);
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}
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//! Handles a zone transfer response
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void ZoneInstanceManager::HandleRequestZoneTransferResponse(Packet* packet) {
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CINSTREAM_SKIP_HEADER;
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uint64_t requestID;
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inStream.Read(requestID);
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bool mythranShift;
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uint8_t tmp;
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inStream.Read(tmp);
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mythranShift = tmp > 0;
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uint32_t zoneID;
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inStream.Read(zoneID);
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uint32_t zoneInstance;
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inStream.Read(zoneInstance);
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uint32_t zoneClone;
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inStream.Read(zoneClone);
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uint16_t serverPort;
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inStream.Read(serverPort);
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LUString serverIP(255);
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inStream.Read(serverIP);
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for (uint32_t i = 0; i < this->requests.size(); ++i) {
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if (this->requests[i]->requestID == requestID) {
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// Call the request callback
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this->requests[i]->callback(mythranShift, zoneID, zoneInstance, zoneClone, serverIP.string, serverPort);
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delete this->requests[i];
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this->requests.erase(this->requests.begin() + i);
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return;
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}
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}
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}
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void ZoneInstanceManager::CreatePrivateZone(dServer* server, uint32_t zoneID, uint32_t zoneClone, const std::string& password) {
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MasterPackets::SendZoneCreatePrivate(server, zoneID, zoneClone, password);
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}
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void ZoneInstanceManager::RequestPrivateZone(
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dServer* server,
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bool mythranShift,
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const std::string& password,
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std::function<void(bool, uint32_t, uint32_t, uint32_t, std::string, uint16_t)> callback) {
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ZoneTransferRequest* request = new ZoneTransferRequest();
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request->requestID = ++currentRequestID;
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request->callback = callback;
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this->requests.push_back(request);
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MasterPackets::SendZoneRequestPrivate(server, request->requestID, mythranShift, password);
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}
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