mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-22 05:27:19 +00:00
7671cc6865
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
21 lines
469 B
C++
21 lines
469 B
C++
#pragma once
|
|
#include "CDTable.h"
|
|
|
|
struct CDPropertyTemplate {
|
|
uint32_t id;
|
|
uint32_t mapID;
|
|
uint32_t vendorMapID;
|
|
std::string spawnName;
|
|
};
|
|
|
|
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
|
|
public:
|
|
CDPropertyTemplateTable();
|
|
|
|
static const std::string GetTableName() { return "PropertyTemplate"; };
|
|
CDPropertyTemplate GetByMapID(uint32_t mapID);
|
|
private:
|
|
std::vector<CDPropertyTemplate> entries{};
|
|
CDPropertyTemplate defaultEntry{};
|
|
};
|