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https://github.com/DarkflameUniverse/DarkflameServer.git
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5374c555f5
* bubble * "Correct" serialization and enum * Enum update * figured out what things do * accurate types and cleanup * add sanity check add getter add slash command for testing * fix default * cleanup slash command * handle game message probably remove funny slash command add all bubble GM's Co-authored-by: Jett <55758076+Jettford@users.noreply.github.com> |
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.. | ||
AddFriendResponseCode.h | ||
AddFriendResponseType.h | ||
dCommonVars.h | ||
dMessageIdentifiers.h | ||
dpCollisionGroups.h | ||
dpCommon.h | ||
dPlatforms.h | ||
eAninmationFlags.h | ||
eBasicAttackSuccessTypes.h | ||
eBlueprintSaveResponseType.h | ||
eBubbleType.h | ||
eCharacterVersion.h | ||
eInventoryType.h | ||
eItemType.h | ||
eMovementPlatformState.h | ||
eSqliteDataType.h | ||
eUnequippableActiveType.h | ||
ItemSetPassiveAbilityID.h | ||
MissionLockState.h | ||
MissionState.h | ||
MissionTaskType.h | ||
PermissionMap.h | ||
RacingTaskParam.h |