DarkflameServer/dGame/dComponents/RacingSoundTriggerComponent.h
2023-06-23 10:30:03 -05:00

16 lines
448 B
C++

#ifndef __RACINGSOUNDTRIGGERCOMPONENT__H__
#define __RACINGSOUNDTRIGGERCOMPONENT__H__
#include "SoundTriggerComponent.h"
#include "eReplicaComponentType.h"
class Entity;
class RacingSoundTriggerComponent : public SoundTriggerComponent {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::RACING_SOUND_TRIGGER;
RacingSoundTriggerComponent(Entity* parent);
};
#endif //!__RACINGSOUNDTRIGGERCOMPONENT__H__