DarkflameServer/dScripts/NsQbImaginationStatue.h
2022-07-28 08:39:57 -05:00

12 lines
307 B
C++

#pragma once
#include "CppScripts.h"
class NsQbImaginationStatue : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
void OnRebuildComplete(Entity* self, Entity* target) override;
void OnTimerDone(Entity* self, std::string timerName) override;
void SpawnLoot(Entity* self);
};