DarkflameServer/dScripts/MailBoxServer.cpp
2022-07-28 08:39:57 -05:00

12 lines
376 B
C++

#include "MailBoxServer.h"
#include "AMFFormat.h"
#include "GameMessages.h"
void MailBoxServer::OnUse(Entity* self, Entity* user) {
AMFStringValue* value = new AMFStringValue();
value->SetStringValue("Mail");
AMFArrayValue args;
args.InsertValue("state", value);
GameMessages::SendUIMessageServerToSingleClient(user, user->GetSystemAddress(), "pushGameState", &args);
}