DarkflameServer/dScripts/ImgBrickConsoleQB.h
2022-07-28 08:39:57 -05:00

20 lines
540 B
C++

#pragma once
#include "CppScripts.h"
class ImgBrickConsoleQB : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
void OnUse(Entity* self, Entity* user) override;
void SpawnBrick(Entity* self);
void SmashCanister(Entity* self);
void OnRebuildComplete(Entity* self, Entity* target) override;
void OnDie(Entity* self, Entity* killer) override;
void OnTimerDone(Entity* self, std::string timerName) override;
public:
static int32_t ResetBricks;
static int32_t ResetConsole;
static int32_t ResetInteract;
};