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16 lines
495 B
C++
16 lines
495 B
C++
#pragma once
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#include "CppScripts.h"
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#include "RenderComponent.h"
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class FvHorsemenTrigger : public CppScripts::Script
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{
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public:
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void OnStartup(Entity* self) override;
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void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
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void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) override;
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private:
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std::vector<int32_t> m_Missions = { 854, 738, 1432, 1530, 1567, 1604 };
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};
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