DarkflameServer/dScripts/AgJetEffectServer.h
2022-08-05 22:01:59 -05:00

16 lines
331 B
C++

#pragma once
#include "CppScripts.h"
class AgJetEffectServer final : public CppScripts::Script
{
public:
void OnUse(Entity* self, Entity* user) override;
void OnRebuildComplete(Entity* self, Entity* target) override;
void OnTimerDone(Entity* self, std::string timerName) override;
private:
LWOOBJID builder;
bool inUse;
};