mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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37 lines
1.0 KiB
CMake
37 lines
1.0 KiB
CMake
set(DGAME_SOURCES "Character.cpp"
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"Entity.cpp"
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"EntityManager.cpp"
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"LeaderboardManager.cpp"
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"Player.cpp"
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"TeamManager.cpp"
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"TradingManager.cpp"
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"User.cpp"
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"UserManager.cpp")
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include_directories(
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${PROJECT_SOURCE_DIR}/dScripts
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${PROJECT_SOURCE_DIR}/dGame
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)
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add_library(dGameBase ${DGAME_SOURCES})
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target_precompile_headers(dGameBase PRIVATE ${HEADERS_DGAME})
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target_include_directories(dGameBase PUBLIC "." "dEntity"
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PRIVATE "dComponents" "dGameMessages" "dBehaviors" "dMission" "dUtilities" "dInventory")
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target_link_libraries(dGameBase
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PUBLIC dDatabase dPhysics
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INTERFACE dComponents dEntity)
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add_subdirectory(dBehaviors)
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add_subdirectory(dComponents)
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add_subdirectory(dEntity)
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add_subdirectory(dGameMessages)
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add_subdirectory(dInventory)
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add_subdirectory(dMission)
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add_subdirectory(dPropertyBehaviors)
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add_subdirectory(dUtilities)
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add_library(dGame INTERFACE)
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target_link_libraries(dGame INTERFACE
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dGameBase dBehaviors dComponents dEntity dGameMessages dInventory dMission dPropertyBehaviors dUtilities dScripts
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)
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