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https://github.com/DarkflameUniverse/DarkflameServer.git
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The client keeps the scene under the player loaded, the scenes the zone file's transitions connect to it, and the global scene (Zone::StreamScenesAroundPosition 0x0108a3f0, TerrainManager::GetSceneAtPos 0x01069010, the connected scenes at 0x01066500; transitions naming a missing scene dropped as Zone::FixupInvalidTransitions 0x010842e0 does). - ZoneScenes (dCommon): the terrain's scene map lookup and the scene graph, shared by the world server and the dashboard. - Objects remember the scene they were placed in (spawners pass theirs on). - ghosting_scenes=1 (world config, off by default): players get the objects of their loaded scenes instead of the ones within the ghosting distances; objects from no scene go by the scene under them. Zones without a scene map keep distance ghosting. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
66 lines
1.8 KiB
CMake
66 lines
1.8 KiB
CMake
set(DCOMMONTEST_SOURCES
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"AMFDeserializeTests.cpp"
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"Amf3Tests.cpp"
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"ToUnderlyingTests.cpp"
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"InstanceMigrationTests.cpp"
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"TestCDFeatureGatingTable.cpp"
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"TestLDFFormat.cpp"
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"TestNiPoint3.cpp"
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"TestEncoding.cpp"
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"TestLUString.cpp"
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"TestLUWString.cpp"
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"TestBitStreamUtils.cpp"
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"MessageIdPinTests.cpp"
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"dCommonDependencies.cpp"
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"LxfmlTests.cpp"
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"MigrationSplitTests.cpp"
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"ConfigLayerTests.cpp"
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"SlashCommandLevelsTests.cpp"
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"AccountRulesTests.cpp"
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"VanityXmlTests.cpp"
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"EventPartsTests.cpp"
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"ScheduleRulesTests.cpp"
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"VanityEventsTests.cpp"
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"ZoneFileTests.cpp"
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"ZoneScenesTests.cpp"
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"LiveOpsRulesTests.cpp"
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"ProcessAndLimitsTests.cpp"
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"HotPropertySlotsTests.cpp"
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"PropertyRentRulesTests.cpp"
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"PropertyReputationRulesTests.cpp"
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"BindAddressTests.cpp"
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"TrafficStatsTests.cpp"
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"Sd0Tests.cpp"
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)
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add_subdirectory(dEnumsTests)
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list(APPEND DCOMMONTEST_SOURCES ${DENUMS_TESTS})
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# Set our executable
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add_executable(dCommonTests ${DCOMMONTEST_SOURCES})
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# Needs to be in binary dir for ctest
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if(APPLE)
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add_custom_target(dCommonTestsLink
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${CMAKE_COMMAND} -E copy $<TARGET_FILE:MariaDB::ConnCpp> ${CMAKE_CURRENT_BINARY_DIR})
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add_dependencies(dCommonTests dCommonTestsLink)
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endif()
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# Link needed libraries
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target_link_libraries(dCommonTests ${COMMON_LIBRARIES} GTest::gtest_main)
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# SpareBackoff.h (header only)
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target_include_directories(dCommonTests PRIVATE "${PROJECT_SOURCE_DIR}/dMasterServer")
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# Copy test files to testing directory
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add_subdirectory(TestBitStreams)
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file(COPY ${TESTBITSTREAMS} DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
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add_subdirectory(LxfmlTestFiles)
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file(COPY ${LXFMLTESTFILES} DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
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# VanityXmlTests reads the shipped vanity files
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target_compile_definitions(dCommonTests PRIVATE DLU_SOURCE_DIR="${PROJECT_SOURCE_DIR}")
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# Discover the tests
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gtest_discover_tests(dCommonTests)
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