mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 23:17:28 +00:00
0531365cb5
* loot fix (broken) * Fixed loot * Update SlashCommandHandler.cpp * Remove debug command * Roll loot command * Remove debug log * Added const references When this commit is applied it adds const references to the loot system avoid some unnecessary copies. Co-authored-by: wincent <wincent.holm@gmail.com> Co-authored-by: Avery <averysumner@gmail.com>
52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
#include "TreasureChestDragonServer.h"
|
|
#include "ScriptedActivityComponent.h"
|
|
#include "TeamManager.h"
|
|
#include "Loot.h"
|
|
#include "EntityManager.h"
|
|
|
|
void TreasureChestDragonServer::OnStartup(Entity* self)
|
|
{
|
|
|
|
}
|
|
|
|
void TreasureChestDragonServer::OnUse(Entity* self, Entity* user)
|
|
{
|
|
if (self->GetVar<bool>(u"bUsed"))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self->SetVar<bool>(u"bUsed", true);
|
|
|
|
auto* scriptedActivityComponent = self->GetComponent<ScriptedActivityComponent>();
|
|
|
|
if (scriptedActivityComponent == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto rating = 1;
|
|
|
|
auto* team = TeamManager::Instance()->GetTeam(user->GetObjectID());
|
|
|
|
if (team != nullptr)
|
|
{
|
|
rating = team->members.size();
|
|
|
|
for (const auto member : team->members)
|
|
{
|
|
auto* memberObject = EntityManager::Instance()->GetEntity(member);
|
|
|
|
if (memberObject == nullptr) continue;
|
|
|
|
LootGenerator::Instance().DropActivityLoot(memberObject, self, scriptedActivityComponent->GetActivityID(), rating);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LootGenerator::Instance().DropActivityLoot(user, self, scriptedActivityComponent->GetActivityID(), rating);
|
|
}
|
|
|
|
self->Smash(self->GetObjectID());
|
|
}
|