mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 14:03:34 +00:00
16 lines
574 B
C++
16 lines
574 B
C++
#pragma once
|
|
#include "CppScripts.h"
|
|
|
|
class BaseEnemyApe : virtual public CppScripts::Script {
|
|
public:
|
|
void OnStartup(Entity* self) override;
|
|
void OnDie(Entity* self, Entity* killer) override;
|
|
void OnSkillCast(Entity* self, uint32_t skillID) override;
|
|
void OnHit(Entity* self, Entity* attacker) override;
|
|
void OnTimerDone(Entity* self, std::string timerName) override;
|
|
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
|
|
int32_t param3) override;
|
|
private:
|
|
static void StunApe(Entity* self, bool stunState);
|
|
};
|