mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-15 04:38:21 +00:00
4fe335cc66
* Update AMFDeserializeTests.cpp Redo Amf3 functionality Overhaul the whole thing due to it being outdated and clunky to use Sometimes you want to keep the value Update AMFDeserializeTests.cpp * Fix enum and constructors Correct enum to a class and simplify names. Add a proper default constructor * Update MasterServer.cpp * Fix bugs and add more tests * Refactor: AMF with templates in mind - Remove hard coded bodge - Use templates and generics to allow for much looser typing and strengthened implementation - Move code into header only implementation for portability Refactor: Convert AMF implementation to templates - Rip out previous implementation - Remove all extraneous terminology - Add proper overloads for all types of inserts - Fix up tests and codebase * Fix compiler errors * Check for null first * Add specialization for const char* * Update tests for new template specialization * Switch BitStream to use references * Rename files * Check enum bounds on deserialize I did this on a phone
24 lines
1.0 KiB
C++
24 lines
1.0 KiB
C++
#pragma once
|
|
#include "CppScripts.h"
|
|
#include "ChooseYourDestinationNsToNt.h"
|
|
#include "BaseConsoleTeleportServer.h"
|
|
#include "Amf3.h"
|
|
|
|
class NsLupTeleport : public CppScripts::Script, ChooseYourDestinationNsToNt, BaseConsoleTeleportServer
|
|
{
|
|
public:
|
|
void OnStartup(Entity* self) override;
|
|
void OnUse(Entity* self, Entity* user) override;
|
|
void OnMessageBoxResponse(Entity* self, Entity* sender, int32_t button, const std::u16string& identifier, const std::u16string& userData) override;
|
|
void OnChoiceBoxResponse(Entity* self, Entity* sender, int32_t button, const std::u16string& buttonIdentifier, const std::u16string& identifier) override;
|
|
void OnTimerDone(Entity* self, std::string timerName) override;
|
|
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override;
|
|
|
|
private:
|
|
int32_t m_ChoiceZoneID = 1600;
|
|
std::string m_SpawnPoint = "NS_LW";
|
|
std::u16string m_TeleportAnim = u"lup-teleport";
|
|
std::u16string m_TeleportString = u"UI_TRAVEL_TO_LUP_STATION";
|
|
AMFArrayValue args = {};
|
|
};
|