mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 14:03:34 +00:00
0545adfac3
Have fun!
80 lines
1.8 KiB
C++
80 lines
1.8 KiB
C++
#pragma once
|
|
#include "Singleton.h"
|
|
#include <vector>
|
|
|
|
//Navmesh includes:
|
|
#include "Recast.h"
|
|
#include "DetourNavMesh.h"
|
|
#include "DetourNavMeshBuilder.h"
|
|
#include "DetourNavMeshQuery.h"
|
|
|
|
#include <vector>
|
|
#include <map>
|
|
|
|
static const int NAVMESHSET_MAGIC = 'M' << 24 | 'S' << 16 | 'E' << 8 | 'T'; //'MSET';
|
|
static const int NAVMESHSET_VERSION = 1;
|
|
|
|
struct NavMeshSetHeader {
|
|
int magic;
|
|
int version;
|
|
int numTiles;
|
|
dtNavMeshParams params;
|
|
};
|
|
|
|
struct NavMeshTileHeader {
|
|
dtTileRef tileRef;
|
|
int dataSize;
|
|
};
|
|
|
|
static const int MAX_POLYS = 256;
|
|
static const int MAX_SMOOTH = 2048;
|
|
|
|
class NiPoint3;
|
|
class dpEntity;
|
|
class dpGrid;
|
|
|
|
class dpWorld : public Singleton<dpWorld> {
|
|
public:
|
|
void Initialize(unsigned int zoneID);
|
|
|
|
~dpWorld();
|
|
void RecastCleanup();
|
|
|
|
bool LoadNavmeshByZoneID(unsigned int zoneID);
|
|
dtNavMesh* LoadNavmesh(const char* path);
|
|
bool ShouldLoadNavmesh(unsigned int zoneID);
|
|
bool ShouldUseSP(unsigned int zoneID);
|
|
|
|
float GetHeightAtPoint(const NiPoint3& location);
|
|
std::vector<NiPoint3> GetPath(const NiPoint3& startPos, const NiPoint3& endPos, float speed = 10.0f);
|
|
bool IsLoaded() const { return m_navMesh != nullptr; }
|
|
|
|
void StepWorld(float deltaTime);
|
|
|
|
void AddEntity(dpEntity* entity);
|
|
void RemoveEntity(dpEntity* entity);
|
|
|
|
private:
|
|
dpGrid* m_Grid;
|
|
bool phys_spatial_partitioning = 1;
|
|
int phys_sp_tilesize = 205;
|
|
int phys_sp_tilecount = 12;
|
|
|
|
std::vector<dpEntity*> m_StaticEntities;
|
|
std::vector<dpEntity*> m_DynamicEntites;
|
|
|
|
//Navmesh stuffs:
|
|
unsigned char* m_triareas;
|
|
rcHeightfield* m_solid;
|
|
rcCompactHeightfield* m_chf;
|
|
rcContourSet* m_cset;
|
|
rcPolyMesh* m_pmesh;
|
|
rcConfig m_cfg;
|
|
rcPolyMeshDetail* m_dmesh;
|
|
|
|
class InputGeom* m_geom;
|
|
class dtNavMesh* m_navMesh;
|
|
class dtNavMeshQuery* m_navQuery;
|
|
unsigned char m_navMeshDrawFlags;
|
|
rcContext* m_ctx;
|
|
}; |