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https://github.com/DarkflameUniverse/DarkflameServer.git
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ef6f2f133e
* cast and code cleanup * cast cleanup * bug fixes and improvements * no getBoolField method exists * fixes * unbroke sg cannon scoring * removing comments * Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation) * (Hopefully) fix MacOS compilation error * partially-implemented feedback * more updates to account for feedback * change bool default --------- Co-authored-by: jadebenn <jonahebenn@yahoo.com>
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#include "DestroyableComponent.h"
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#include "EntityManager.h"
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#include "PossessorComponent.h"
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#include "RaceImaginePowerup.h"
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#include "eRacingTaskParam.h"
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#include "MissionComponent.h"
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#include "eMissionTaskType.h"
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void RaceImaginePowerup::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1,
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int32_t param2, int32_t param3) {
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if (sender->IsPlayer() && args == "powerup") {
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auto* possessorComponent = sender->GetComponent<PossessorComponent>();
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if (possessorComponent == nullptr) {
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return;
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}
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auto* vehicle = Game::entityManager->GetEntity(possessorComponent->GetPossessable());
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if (vehicle == nullptr) {
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return;
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}
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auto* destroyableComponent = vehicle->GetComponent<DestroyableComponent>();
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if (destroyableComponent == nullptr) {
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return;
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}
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destroyableComponent->Imagine(10);
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auto* missionComponent = sender->GetComponent<MissionComponent>();
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if (missionComponent == nullptr) return;
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missionComponent->Progress(eMissionTaskType::RACING, self->GetLOT(), static_cast<LWOOBJID>(eRacingTaskParam::COLLECT_IMAGINATION));
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}
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}
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